10.10.11

FOR CONRAD - AI ACTIONS AND NAVIGATION

Crymod video tutorials on Veoh:


http://www.veoh.com/list/u/crymodportal


AI navigation tutorial:


http://www.veoh.com/watch/v65831748ZFdWr5E


6 comments:

  1. its conrad :)

    so i watched the video and i tried to replicate it however i am experiencing one problem. that is, after i walk into the area, but after the ai is enabled, it wont walk to the position i told it to go to. i looked at the debug and it shows that sync=1 but nothing is happening. any suggestions?

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  2. Is the AI moving at all?

    If not, try clicking on Generate All AI Navigation, I think it's under the AI drop drop down tab.

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  3. Also, I think the video you're referring to uses Area Triggers? I have found that they need to extend below the ground plane in order to work; they can be a bit buggy like that.

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  4. OH, yeh i tried the generate all ai navigation button. didnt know that the area trigger needed to be below the ground! thanks!

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  5. oh btw, im a little confused why the enter arrow from the area trigger FG chart connected to the disable and not the enable arrow of the AI FG chart. explain pls?

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  6. also, could you take a picture of the flowgraph in the area trigger video? im might be connecting something incorrectly! ><

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